Struct SeedableRandomState   
pub struct SeedableRandomState { /* private fields */ }Expand description
A BuildHasher for fast::FoldHasher that is randomly
initialized by default, but can also be initialized with a specific seed.
This can be useful for e.g. testing, but the downside is that this type
has a size of 16 bytes rather than the 8 bytes RandomState is.
Implementations§
§impl SeedableRandomState
 
impl SeedableRandomState
pub fn random() -> SeedableRandomState
pub fn random() -> SeedableRandomState
Generates a random SeedableRandomState, similar to RandomState.
pub fn fixed() -> SeedableRandomState
pub fn fixed() -> SeedableRandomState
Generates a fixed SeedableRandomState, similar to FixedState.
pub fn with_seed(
    per_hasher_seed: u64,
    shared_seed: &'static SharedSeed,
) -> SeedableRandomState
pub fn with_seed( per_hasher_seed: u64, shared_seed: &'static SharedSeed, ) -> SeedableRandomState
Generates a SeedableRandomState with the given per-hasher seed
and SharedSeed.
Trait Implementations§
§impl BuildHasher for SeedableRandomState
 
impl BuildHasher for SeedableRandomState
§impl Clone for SeedableRandomState
 
impl Clone for SeedableRandomState
§fn clone(&self) -> SeedableRandomState
 
fn clone(&self) -> SeedableRandomState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read more§impl Debug for SeedableRandomState
 
impl Debug for SeedableRandomState
§impl Default for SeedableRandomState
 
impl Default for SeedableRandomState
§fn default() -> SeedableRandomState
 
fn default() -> SeedableRandomState
Returns the “default value” for a type. Read more
impl Copy for SeedableRandomState
Auto Trait Implementations§
impl Freeze for SeedableRandomState
impl RefUnwindSafe for SeedableRandomState
impl Send for SeedableRandomState
impl Sync for SeedableRandomState
impl Unpin for SeedableRandomState
impl UnwindSafe for SeedableRandomState
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Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 16 bytes